Journal

Lighting a product that does not exist yet

Studio lighting principles translated into a virtual set — and the three rigs we reuse most.

Theo Lind

6 min

A virtual studio has no gravity, no budget for extra lights and no physical limits on softbox size. That freedom is exactly why product renders so often look wrong.

Start from a real rig

We light every product from a physical studio setup first — key, fill, rim and a large overhead scrim — then break the rules deliberately rather than by accident.

The three rigs we reuse most

A long strip light for anodised edges, a dome for soft-touch surfaces and a hard rim for anything with a glowing element. Between them they cover nine out of ten launches.

The goal is not realism for its own sake. It is light that tells the buyer what the surface feels like.

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